Double, take and drop

The doubling cube raises the stakes of a game. Each double doubles what the game is worth, and the player doubled either takes and plays on, or drops and loses the game at once.

This game against a bot shows a double that is right to take, and later a redouble that is right to drop.

  1. Open Play a bot from the Lobby.
  2. Choose Unlimited, a game played for what the cube makes it worth.
  3. An unlimited game starts when you and the bot have clicked Play.
  4. The cube starts in the middle at 1. Before you roll, you may double. It is too early for that, so roll.
The cube starts in the middle at 1.
  1. Make your 7 point with two checkers from your 13 point, hitting the bot's checker there, and bring your back checkers up to the 18 point.
  2. The bot enters and makes its 5 point.
  3. You are well ahead now, but the bot still has good chances. That is the time to double.
Double offers the cube to the bot.
  1. Confirm the double.
  2. The bot takes, which is right here. The game is now worth 2, and the bot owns the cube; only it can double next. You roll at once.
The bot takes.
  1. Hit the bot's checker on your 4 point.
  2. The bot enters hitting your checker, and makes two more points. You cannot double now, so your dice are rolled at once.
  3. Double sixes for the bot, hitting two of your checkers.
  4. You can enter only one checker, and the 6 is blocked, so the game makes this forced move for you.
  5. The game has turned, and the bot redoubles to 4.
The bot redoubles to 4.
  1. You can take and play on for 4, or drop and lose 2, what the game is worth now. Here dropping is right.
You can take and play on for 4, or drop and lose 2.
  1. Confirm the drop. The bot wins 2 points.
Confirm the drop.